BSpeckleRender

    Rendering deformed speckle images with a Boolean model.

   
    Illustration



    The following code can be used for non-profit academic research only.

    Archive of MATLAB codes (GPU / CPU code): BSpeckleRender.tgz
    Please consult documentation.pdf.
   
    Please cite:
       F. Sur, B. Blaysat, M. Grédiac. Rendering deformed speckle images with a Boolean model. Journal of Mathematical Imaging and Vision, vol. 60, no. 5, pages 634-650, Springer, 2018. Link. Pdf file. Bibtex entry.



    Datasets:

    figure3.tgz: data used to generate Figure 3 in the paper. Please consult readme.txt.

    sample1.tgz: eleven 512x512 8-bit speckle images translated by a n*0.1 pixel displacement, n being between 0 and 10. Generated by script_translation.m in the archive (the same as in BSpeckleRender.tgz).

    sample1b.tgz: eleven 512x512 8-bit speckle images translated by a n*0.1 pixel displacement, n being between 0 and 10. Generated by script_translation.m in the archive (different parameters) .

    sample2.tgz: reference image and deformed image (512x512 8-bit images), inverse displacement distributed according to a modulated sine wave. Generated by script_modsinewave.m in the archive (the same as in BSpeckleRender.tgz) .



Last modified: January 10th, 2018.