Situation with a single speaker and diffuse crowd noise
Initial clean speech:
Mixture with reverberation and diffuse noise at 0 dB SNR:
- 3D spatial scene made with binaural rendering (listen with headphones):
- Mono signal:
Speech enhanced with a simple directional filter (delay-and-sum-type beamformer):
Speech enhanced with our LSTM-based system:
Situation with two speakers (25°apart) and diffuse crowd noise
Initial clean speech:
Mixture with reverberation, a competing speaker at 0 dB SIR and diffuse noise at 20 dB SNR:
- 3D spatial scene made with binaural rendering (listen with headphones):
- Mono signal: